From an initially tiny plot of land at the centre of four different biomes, you’re given two measly minutes to run off, kill things, collect seeds and upgrades, run back, plant and water the seeds, fertilise them with the blood of your enemies, and maybe lay down some turrets or scarecrows. You can only take a handful of bullets from these murderbuns before death, but silky smooth, responsive controls means Atomicrops rarely feels unfair.Įach run in Atomicrops consists of five seasons, lasting three sessions/days each. Obnoxiously bright, absorbingly nostalgic, and unironically pretty radical. It’s a Saturday morning cartoon after eschewing the cocoa pops for a healthy slurp of toad, or an advert from the 90’s shouting at you about how you can’t handle a sour lollipop. This is a world of mutant spuds and carnivorous plants, where you can marry a grasshopper and work together to kill the sun with a peashooter. It’s nauseatingly gleeful, and I want it to play every time I enter a room for the rest of my life. A chaotic, twee audio collage full of cartoony guffaws that sounds like it was composed on a banjo made out of a milk carton. Straight off, Atomicrop’s menu theme sets the tone. It’s also moreish, dizzyingly vibrant, and full of more squirming veggies than when you threw up that carrot cake your mum tried to make look like a regular birthday cake by dumping a bucket of sprinkles and icing on top. It’s not a farming sim at all, really, but more a twin stick bullet-hell-and-tarnation with some very light nods to life-sim elements through upgrades. A vibrant bullet-hell roguelite that’s initially off-puttingly tricky, but keeps you hooked with its inviting presentation and a bumper crop of upgrades and approaches.Ītomicrops is not your granpappy’s pixel art farming sim.
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